﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace lumo.display.animation2D
{
    /// <summary>
    /// Internal animation2D Interface
    /// </summary>
    internal interface IInternalAnimation2D : IAnimation2D
    {
        /// <summary>
        /// Setup the scene using the parent object.
        /// </summary>
        /// <param name="ParentObject">The parent object</param>
        void Setup(object ParentObject);

        /// <summary>
        /// Check if animation is setupped
        /// </summary>
        /// <returns>True if animation is setupped</returns>
        bool Setupped { get; }
    }
}
